Beacco, A, Oliva, R, Cabreira, C., Gallego,J. , Slater, M. (2021) Disturbance and Plausibility in a Virtual Rock Concert: A Pilot Study, IEEE Conference on Virtual Reality and 3D User Interfaces (in press).
Seinfeld, S., Zhan, M., Poyo-Solanas, M., Barsuola, G., Vaessen, M., Slater, M., . . . de Gelder, B. (2021). Being the victim of virtual abuse changes default mode network responses to emotional expressions. Cortex, 135(February), 268-284.
Banakou, D., A. Beacco, S. Neyret, M. Blasco-Olivera, S. Seinfeld, and M. Slater. 2020. Virtual body ownership and its consequences for implicit racial bias are dependent on social context. R. Soc. Open Sci. . 7: 201848.
Beacco, A., J. Gallego, and M. Slater. 2020. Automatic 3D Character Reconstruction from Frontal and Lateral Monocular 2D RGB Views. In 2020 IEEE International Conference on Image Processing (ICIP). IEEE. 2785-2789.
Gallego, J., and M. Slater. 2020. Multi-Person Re-Identification Based on Face, Pose and Texture Analysis in Unconstrained Videos. In 2020 IEEE 21st International Conference on Computational Problems of Electrical Engineering (CPEE). IEEE. 1-4.
Neyret, S., A.I. Bellido, X. Navarro, and M. Slater. 2020. Which body would you like to have? The impact of embodied perspective on body perception and body evaluation in immersive virtual reality. Frontiers in Robotics and AI. 7:31.
Slater, M., C. Gonzalez-Liencres, P. Haggard, C. Vinkers, R. Gregory-Clarke, S. Jelley, Z. Watson, G. Breen, R. Schwarz, W. Steptoe, D. Szostak, S. Halan, D. Fox, and J. Silver. 2020. The Ethics of Realism in Virtual and Augmented Reality. Frontiers in Virtual Reality. 1.
Tono, I., J. Gallego, Z. Swiderska-Chadaj, and M. Slater. 2020. Guitar Segmentation in RGB Images Using Convolutional Neural Networks. In 2020 IEEE 21st International Conference on Computational Problems of Electrical Engineering (CPEE). IEEE. 1-4.
Gonzalez-Franco, M., E. Ofek, Y. Pan, A. Antley , A. Steed, B. Spanlang, A. Maselli, D. Banakou, N. Pelechano, S. Orts-Escolano, V. Orvalho, L. Trutoiu, M. Wojcik, M. Sanchez-Vives, J. Bailenson, M. Slater, and J. Lanier. 2020. The Rocketbox Library and the Utility of Freely Available Rigged Avatars. Front. Virtual Real. 1:561558.
Patané, I., A. Lelgouarch, D. Banakou, G. Verdelet, C. Desoche, E. Koun, R. Salemme, M. Slater, and A. Farnè. 2020. Exploring the effect of cooperation in reducing implicit racial bias and its relationship with dispositional empathy and political attitudes. Frontiers in psychology. 11.
Lv, Z. (2020). Robust3D: a robust 3D face reconstruction application. Neural Computing and Applications, 32(13), 8893-8900.
Slater, M. 2018. Immersion and the illusion of presence in virtual reality. British Journal of Psychology. 109:431-433.